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JavaScriptGame DesignCanvas APILeaderboard

Astro Jump

Does a game built to entertain myself need a full write-up? Probably not. Here's a short one.

Context

Built to scratch an itch. You can't really talk about digital experiences without building a few things just for yourself.

Execution

  • Vanilla JavaScript + HTML5 Canvas. No game engine — every pixel is intentional.

  • Difficulty scales as you survive longer. A live leaderboard makes it competitive.

Work

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2025 Baking Day